Heisenberg's 1000 Game Churchill Challenge

Unfortunately I sometimes get very pedantic...
For instance, what if i's not just # of days but # of days plus how long you stayed in the garage looking at stuff. How many chat comments.
My mind can dream of several hundred triggers. Buy gold get +10% for 1 days. Buy a tank get +25% for 2 days. Buy a fleet ($999) and camo and get +35% for a week. Haven't spent any real coin for 100 days -15%.

As much as I hated Rumsfeld, the unknown unknown makes sense.


When I played early Everquest there was a great drop that allowed you to get fast moving travel at will. There were many theories on how you got the giant to spawn with that particular drop as the prize, but to this day (24 years) I do not believe anyone has actually figure out the pre-requisites.
 
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How anybody can go from a 328 wn8 to a 3,600 wn8 in the same tank with the same crew is simply mind boggling to me.
I have that beat today. How about going from 8913 to 1202 and then from 1202 to 210.

And I know why you're doing this in one tank that you hadn't played, but a big part of me wonders if the same sort of thing would happen if you were playing different tanks as you went along.
I actually thought about that today and I had earned the money to buy the Nashorn and wanted to play it but decided against it because you have the grind of stock going against you.

Quit after one loss.....quit after two wins?
Not sure what that would prove. It would be pretty hard because it's not a sample as much as it is a one off. Like polling 1 person about who they're going to vote for each day rather than 10. It wouldn't really tell you anything at all.
 
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Day 10 results. Of note here is that the games totals are wrong. After the 7th game I was pretty disgusted after two draws in a row where I fought my ass off and went and made a sandwich for lunch. When I got back about 45 minutes later and finished it started a new session of 3 games, which I won all three in a row oddly enough. That said, once again it was a perfect 50% day with completely ridiculous levels of RNG. Had one game over 2000 damage in a Churchill III. I couldn't believe I still didn't get a master badge for it with that performance as it was nearly a 9000 WN8.
Day-10-game-1-loss.jpgDay-10-game-2-win.jpgDay-10-game-3-win.jpgDay-10-game-4-loss.jpgDay-10-game-5-loss.jpgDay-10-game-6-draw.jpgDay-10-game-7-draw.jpgDay-10-game-8-win.jpgDay-10-game-9-win.jpgDay-10-game-10-win.jpg

And here's the tank results.
Day-10-tank-stats.jpg

And the games.
Day-10-games.jpg

Also thought I'd add this - so far to the best of my knowlege after 99 games I have never had a win, lose, win combination but one time. That seems really odd to me. It's always multiples of winning and losing in a row, never just 1 win then 1 loss then 1 win.
 
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Kind of weird that Tomatogg mislabeled a game. That second draw they labeled a win. We actually capped first by about 2 seconds and thought we had won but the game allowed them a draw. Odd. That sort of means that Tomatogg is wrong on any close games like that.
 
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Kind of weird that Tomatogg mislabeled a game. That second draw they labeled a win. We actually capped first by about 2 seconds and thought we had won but the game allowed them a draw. Odd. That sort of means that Tomatogg is wrong on any close games like that.
That is odd. I don't think I've ever heard of anything like that before.

You didn't get a mastery badge on a 9000 wn9 performance?! Jesus wept. What's a guy got to do?!
 
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Not sure what that would prove. It would be pretty hard because it's not a sample as much as it is a one off. Like polling 1 person about who they're going to vote for each day rather than 10. It wouldn't really tell you anything at all.

It's just a different sampling technique. You would still work towards the same overall amount of games, it would just take longer to collect the sample.
Polling a different person each day for a thousand days is he same as sampling five hundred for two days or one hundred for ten. The sample size is still one thousand but you may see an influence more apparently in one sample over the other.
 
I can see both sides of this argument.

The only x factor though is: if you were polling one person each day, what if you polled the same person.

But then again, the odds would be so ridiculously long, that couldn't happen.

Unless it was planned to to begin with, right?
 
It's just a different sampling technique. You would still work towards the same overall amount of games, it would just take longer to collect the sample.
Polling a different person each day for a thousand days is he same as sampling five hundred for two days or one hundred for ten. The sample size is still one thousand but you may see an influence more apparently in one sample over the other.
I might try that next week. It's sort of getting on my nerves already so that would be a good break.
 
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Man, I have to tell you, I don't know how the hell you're winning like you are. I mean for fuck's sake I can't buy a win.

I picked up the little T71 DA classic tank the other day and I actually like playing it, but good God I just can't buy a win. And they are ALL wipeouts. Wipeout win or wipeout loss, there is simply NO in between at all.

shot_005.jpgshot_006.jpgshot_007.jpgshot_008.jpg

The only saving grace to any of this bullshit is that I really like the tank. My crew sucks as they're not fully trained yet except the commander, but I think once I get them to 100% and get a few skills on them this little thing will really rock and roll.

Note all the zero damage players again. It's absolutely unbelievable.
 
OK, so here's day 11. I figure what I'll do is like Zeedox suggested and do just one game each day for two weeks. That will give me the same 10 battle sample and we'll see what happens. Over 2600 WN8 today and a loss as the rest of the team did pretty much nothing at all.
Day-11-game-1-loss.jpg

And the tank results.
Day11-tank-stats.jpg

And the battle.
Day-11-battle-results.jpg