Population Numbers – They’re awful, and Wargaming is hiding it.
For the last few years, anybody with even half a brain has seen a drop in the number of players on the North American server. Time and time again, people have tried to talk about it only to be assaulted by the usual forum thugs and Wargaming employees and ultimately banned and their threads deleted.
The most egregious example of that came about a year-and-a-half ago when not only an entire thread about the population numbers was deleted, but EVERY SINGLE THREAD ABOUT POPULATION NUMBERS OVER THE LAST 3 YEARS WAS ALSO SYSTEMATICALLY DELETED.
Now, the Wargaming admins claimed that it was just routine deletion. Really? Routine? It had never been done before until people started linking to all those screen shots and threads from the past proving there was a problem and THEN you “ROUTINELY” deleted just those threads?
Meanwhile, we can all look up threads from 2010 and 2011 about pretty much any other topic and off topic post ever made…but not the population. Those are all mysteriously gone.
Lately, more and more threads are appearing about how the numbers online are very, very low…especially since the 9.18 patch has pissed off so many.
Guess what: they (the thread makers) are being assaulted as always by the very same Wargaming thugs with the same lame-assed excuses:
- School is out.
- School is in.
- People are asleep.
- People are at work.
- People are dead…what the fuck ever.
It’s laughable that they come up with the same exact bullshit when the reality is that none of those factors do or ever have made a difference.
Why not? Well, it’s this simple folks: If ANY of those factors made ANY difference at all, then:
THERE NEVER WOULD HAVE BEEN A HIGHER POPULATION PREVIOUSLY AS THOSE FACTORS WERE ALWAYS PRESENT FROM THE OUTSET!
That I have to point that out to anybody is ridiculous…but there it is. All of that said, we’re going to sort it all out right here, right now, with the actual numbers from Wargaming’s own API.
Now, sadly, the API only holds the population data since the server split. The population data from when it was a single server was all wiped out (rather conveniently) and we don’t have access to it. But these numbers do include ALL DATA SINCE THE SERVER SPLIT.
We’ll start by showing the overall graph for all time and work our way down. This includes all players for all times on BOTH SERVERS since the server split:
See a trend folks? You should. No matter what time period you set, the population has been steadily and constantly falling since the server split. Not one single time has it ever increased. Ever.
But sometimes graphs don’t always tell you the entire story. Lets put the numbers into a more simplified order and look at the actual differences:
% Change Max
% Change Avg
So what we see here VERY clearly is that the decline has been not only steady, but accelerating; so now the question becomes: Why?
Well, it’s simple really:
- Complete failure to address any of the issues complained about since day one.
- Constant introduction of worthless, unused, and in many cases ridiculous game modes nobody ever asked for.
- Creating useless content that adds more confusion to the game than clarity.
In the end, they had a great game from the start, and rather than fine tune it by fixing the obvious issues everybody was pointing out to them, they flat out ignored all that and tried to cover it all up by introducing absolute junk.
Wargaming didn’t just cut their nose of to spite their face; they went all in and cut their entire head off.
Special thanks to Gomez Adams for his input into this article.